The future of TRP

i know we're all pre-programmed to expect that there is some serious behind-the-scenes drama when things like this occur

But there literally isn't this time.
Yeah pretty much. Just the way things turned out, so if we could all just relax and go back to our things that'd be great. Looking forward to Matrix RP though.
 
Yeah pretty much. Just the way things turned out, so if we could all just relax and go back to our things that'd be great. Looking forward to Matrix RP though.
Holy shit "Matrix RP", ngl that sounds pretty bad ass. I can't wait to hear more info regarding that project.

Edit: Oh this was most likely an April fools joke lol
 
Garry has assured me that there is in fact room for an additional server on gmod without effecting capacity and added a follow up note that you can even connect to it if you want without it preventing you from playing another server.

Either way, things can change over time without it being a problem. Shit changes, stuff evolves. Maybe TnB will do something new knowing that long time players have another avenue for TRP that doesn't depend on them.
 
i know we're all pre-programmed to expect that there is some serious behind-the-scenes drama when things like this occur

But there literally isn't this time.

Yeah. This.

There isn’t any big crash out or anything like that.

TRP has never been the main focus of TnB, but to the TRP team it was the ONLY focus. TRP has taken on its own identity now. Not as a haha funny shoot bot server like it once was, but as a serious setting with many roleplay possibilities that now has a team solely dedicated to it. To us it was never something temporary to take pressure off of the community or give HL2 some room to breathe (although those were pluses)

When we originally started this project two years ago we were a group of begrudged trp3 admins who, frankly, didn’t appreciate the way trp3 was managed, and the abrupt end it had. That’s not to blame anyone, HL2 is TnBs main focus, and when the time came to sacrifice TRP for other projects, it was taken. That’s perfectly fine.

It was important to us that TRP wouldn’t be put in another trp3 situation, and could be given a lot of time, dedication, and love to help it realize its full potential. So we entered into our original agreement with TnB under the stipulation that TRP would be apart of TnB but completely autonomous, independently managed with only general oversight from the management.

TnB never overstepped those boundaries, and were very grateful for that. But as the project evolved we realized that we’re no longer trying to cater to just one community, but to all of Gmod serious RP. And to do that we needed to be approachable as a place between the competing HL2 communities.

At the day, this was the direction we all, mutually, chose to take. And I’d like to thank the Community Managers for their maturity and willingness to send off TRP to blossom on its own, and allow it its own identity and community.

I hope this leaves TNB open to explore new settings, to create and innovate rather than flip flopping between HL2 and TRP as it has been for some years now.

And as always, I am looking forward to collaborations between our communities, to help foster great roleplay experiences for all of our players

Stay frosty TNB, see you soon
 
i also want to put my two cents in and say that i think it's a little unfair to everybody involved on projects currently under way (including HL2, CC2 and the related halo testbed roleplay) to suggest that tnb will die without one singular example of many possible tentpole projects holding it down. people are already hard at work behind the scenes to make cool shit for us to do and actively have been so for months now from all directions (tank and imp's dev updates make that clear as day).

additionally, i think it's also unfair to lambda (+ his folks) to have had the crazy pressure on him of singlehandedly keeping the community alive through his vision for trp. as long as people care about tnb, tnb will live. and right now that is very, very readily the case
 
i also want to put my two cents in and say that i think it's a little unfair to everybody involved on projects currently under way (including HL2, CC2 and the related halo testbed roleplay) to suggest that tnb will die without one singular example of many possible tentpole projects holding it down. people are already hard at work behind the scenes to make cool shit for us to do and actively have been so for months now from all directions (tank and imp's dev updates make that clear as day).

additionally, i think it's also unfair to lambda (+ his folks) to have had the crazy pressure on him of singlehandedly keeping the community alive through his vision for trp. as long as people care about tnb, tnb will live. and right now that is very, very readily the case
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TRP was good, but it would require a fundamental game change in the engine, design, physics and graphics. I can do something like that but not right now, I’d rather focus on helping Half-Life: 2 Roleplay come back again and with getting Arnold Schwarzenegger to help us with TRP later.
 
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Sorry.
 
Garry has assured me that there is in fact room for an additional server on gmod without effecting capacity and added a follow up note that you can even connect to it if you want without it preventing you from playing another server.

Either way, things can change over time without it being a problem. Shit changes, stuff evolves. Maybe TnB will do something new knowing that long time players have another avenue for TRP that doesn't depend on them.

Won’t believe it until I see some Laidlaw emails to back it up srry



I recognize that your initial reaction comes from a place of concern & being passionate for the aforementioned project, but I think you would benefit from unlearning this reflex where everything is the worst possible scenario/coming from the most ill intentions fathomable.

It’s getting to be a pattern for some people (not just yourself; I don’t mean to single you out BtB) and it just ends up exhausting all parties involved.

We’ve been extremely willing to extend the olive branch and give people more context when they approach us in a civil dialogue, and we do our best to not unnecessarily obfuscate information, but you gotta meet us half way.
 

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