I feel like for the sake of consistency the middle picture for PHL2RP would need to be a face. Maybe something from one of the artists in our posing thread. blu
Just so I can one-up Abaddon, I'll make it publicly known. I've got a lot of projects at work and outside of work that I'll be intermittent for the next month or so.
Something I noticed yesterday was a spawnpoint just outside the walls and due south of the south gate. I'll get a screenshot of the area today just to confirm, but it's a spot for resistance activity and within clear view of units posted up onto that wall. So, people are being spotted as they...
I don't think the crane is all that important. There are roof tops around that allow good enough high ground and I doubt anyone would really utilize the crane.
Is it really Dave's fault though? I mean first we never have anyone behind the counter at the CMU and now we're letting vines grow and holes be in our walls. I think the CA's are to blame here.
Don't worry, one of our million cameras inside that are positioned to properly look out from the hole have confirmed a positive I.D. and configured a B.O.L. message to all CCA assets in the area. They were also shot with a beacon for getting so close.
I can see it being a cool like FOB. Maybe at one point it was a small nexus when the city was still thriving. Now as cities are pushed further and further inwards the place just stays as a harsh reminder of what happened and what is to come.
No it won't. This isn't going to be a place where the regular citizen can go, it's going to be no different than a canals map. It's not like a second city at that point.
I honestly think this map is best for s2. It just has more that feel and I get a sense of stalingrad scenarios with CCA deployments where counter sniping and such is going to be great. Also it's a good way to add some balance to the CCA deployments and even create some survival type deployments...
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